Honestly the thing I'm trying to say is to keep TWI away from mainstream theatres like Vietnam and other stuff at all cost, which they seem to puruse even more and more based of their KF2 and recently introduced RS2 with purchasable loot crates and customisation items. Manchuria operation might be over the top from my end, but we shouldnt be nit picky in that case and I dont mind Lapland War to be as next RO3 theatre.īut as we know TWI dont like taking risks on a little known conflicts like Manchuria Operation, Winter War, Continuation War, Lapland War and few others being in Norway region, which may mean they can stay to the central part, which I honestly hate more than anything. Presense of a Soviets in a game is more crucial than Germans, since term Red Orchestra was given to Soviet and only only Soviet resistance troops operating in Eastern Europe. Well I'm gonna continue from above besides Correct messages. I'm gonna stay with my opinion about Winter War and Continuation War, which will let TWI cover a big time frame throughout the WW2 starting in 1939 and finishing in 1944. Saying that RO is traditionaly a Germans vs Soviets is as incorrect as saying that western front consisted of USA vs Germans, while it wasnt like that you know it not worse than I do. I know its not a lot ,but there is plenty of operations and sides which were Germany's allies. You know, the actual eastern front also consisted of Soviets troops fighting with Japs in Manchuria as part of Manchuria operation lasted from 9 August until 20th. And yeah, you're racist towards Finns and even Japanese. At this point you should only care about presence of Soviets in a game, not Germans. There is no define side who Soviets were fighting with and neverless Axis consisted of many factions. Thing is Yoshi said RO3 stays true to its roots of a Soviets being fighting versus Axis in WW2. Overall, this is my proposal for an expansion for far, far along the line of this game's existence. Maps would be more open than Vietnam, but still relatively balanced. Gameplay-wise, Soviets and Mujahideen would fall into the same categories and roles as the current South and North Vietnam - Soviets with superior modern firepower and Mujahideen with ragtag surplus equipment and skirmish tactics.Ī fair few new weapons would have to be added to the game, but since the framework for almost all of them is already there, there should be less work than usual (the Australian Bushranger, for instance, can doubtless be modified and reskinned into the Mi-24 ditto the AKM to the AK-74).
The factions, naturally, would be the Soviet Army against the Mujahideen.
Moreover, given that Vietnam is already a war somewhat seldom encountered in video games, the Soviet-Afghan war is even more of a rarity (I can't think of a single representation) and would thus have a unique appeal.
After all, the Soviet-Afghan War is often known as the Soviet equivalent of the Vietnam War. The Soviet-Afghan War would fit Rising Storm 2's existing mechanics and functionality like a charm, while still being radically different and thus interesting.
#Red orchestra vietnam combat series#
If we want to think really far ahead, maybe an expansion to Rising Storm 2, in the vein of what Rising Storm was to Red Orchestra 2, is a possibility.Īs such, my recommendation is simple: taking the series to the graveyard of empires.